« GAME ON: KRYTTERZ | Main | GAME ON: EVA »

Thursday, May 19, 2005

GAME ON: THE BOARD

(Another featured game for SL-E3-- background here.)

Developer Tiger Crossing on his team's game:

Imagine an ancient artifact, a pair of hinged wooden shingles like a book with intricate designs carved on the inside. Imagine two children finding it and thinking it looks like an unfinished board game. Imagine their crayons, scavenged bits of other games, and the first roll of the dice...

The artifact from an evil past has awakened and taken over. And now it is up to you and your friends to save the children, the town, and everyone in it. But you are playing by The Board's rules, and friends may not stay friends for long. And yet... Rules are rules, and even The Board is bound by the theme imposed by the innocent children. Evil... Candyland?

Freely walk the pathways of The Board, complete quests and tasks to open new avenues, search out the hidden secrets and rules, play mini-games along the way, and free the captured townfolk and, ultimately, the children themselves.

Tiger Crossing on The Board's key features:

The look of The Board is a large part of the immersion factor. It needs to look like a boardgame exploded and incorporated an entire town. Even the people. There's a ton of building and art to get done. (The screenshots here are mere stand-in art, only a very small portion will still be in use by the end of development.)

Tiger Crossing on the biggest challenges in creating The Board:

The pathways need to track the players' movements. Not an easy task with hundreds of spaces ranged all around in 3D. Add in NPC elements that roam the board freely, which also need to be tracked, and there's a lot going on in there. The biggest challenge is to get all this working with as little impact on performance as possible. The solution: re-write, test, re-write, test, re-write... Make every element as efficient as possible. When it's this big, you HAVE to.

"The original story (no longer accurate) was created when the contest was announced and can be seen here," Tiger adds. "As the game progresses, this will be replaced with more up-to-date information."

Posted at 11:30 PM | Permalink

TrackBack

TrackBack URL for this entry:
https://www.typepad.com/services/trackback/6a00d8341ccd9653ef00e5505503f08834

Listed below are links to weblogs that reference GAME ON: THE BOARD:

» Mental Stress for Hurricane Survivors from study shows that
study shows that hurricanes can cast a long shadow on survivors' mental health. [Read More]

Tracked on May 19, 2006 5:47:59 PM

» How much does your business pay for credit card processing? from Trackback URI:
accept credit cards are often paying too much for their credit card processing without knowing [Read More]

Tracked on May 22, 2006 1:48:01 PM

» Palestine - Hamas' Impossible Mission from that most Western
by now that most Western governments are the least interested in honoring the decided democratic choice of the Palestinian [Read More]

Tracked on May 29, 2006 8:21:03 AM

» 'Pro-Ana' Web Sites Glorify Eating Disorders from ites Say Anorexia
ites Say Anorexia Isn't a Disease But a Lifestyle Choice [Read More]

Tracked on Jul 24, 2006 6:59:08 PM

» CEO says VimpelCom may purchase Altimo's Kyrgyz GSM operator from Aug 1 (Prime-Tass)
Aug 1 (Prime-Tass) -- Russia?s second largest mobile operator VimpelCom may purchase Kyrgyz GSM licens... [Read More]

Tracked on Aug 8, 2006 11:14:44 AM

Comments

vibrating bullet vibrating bullet
hand held massager hand held massager
g spot strap on g spot strap on
jelly vibe jelly vibe

chocolate cock chocolate cock
silicone vibrator silicone vibrator
flexible wand flexible wand
g spot teaser g spot teaser
body massager body massager

Posted by: toy at Oct 14, 2007 11:28:23 PM