Eggy Lippmann showed me my entry in the SL History Wiki today, and reminded me that yes, I do have a blog! Good thing he did too, because my head is near bursting with topical thoughts, and blogging is almost as good as trepanning when it comes to relieving mental pressure.
First up: 1.10! I'm excited about this, not just for the flexable objects and hardware lighting, but because it is the first version that includes "real" code that I wrote! So if anything goes wrong, it could be my fault, but it's unlikely. Mostly I've been learning by making minor UI tweaks that will hopefully make life easier for people. So while your new tentacle isn't my fault, the classified ads look nicer, and don't show so much information that you don't need and can't change. I'm having fun with it, and hopefully my loyal readers will have some ideas of those really dumb, but easy to fix UI problems. That is, I'm not at the point where I can change functionality, but I can make certain functionality easier or more understandable.
You should also add Vernor Vinge's new book "Rainbows End" to your reading list. Vinge wrote a novella back in the day that beat Willy Gibson to virtual worlds called "True Names" which is required reading for any kind of heads in the clouds thinking about these spaces. Rainbows End is better, and I think it will be as good at predicting the future 30 years from now. Vinge, who seems to be a SL fanboi, sees the virtual and real worlds meshing to the point that they are the same place. Not a mirrorworld, but a million universes built by users, presented by augmenting reality. Very neat stuff.
And I as I just read a comment directed to me that blew whatever else I was going to write in this post out of my head, but it looks like I will be writing more soon, so until then!
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