July 27, 2006

Last November, I set off on my own in the land of Blog.  Now my solitude is at an end, tomorrow, we will be launching a uber-mega-super Linden Blog, and Bulk Upload is being swallowed up, all my posts are already imported, and someone let me be an admin (muahahaha).  I'm looking forward to having more readers, but I hope my posts won't be overshadowed by some of the new talent this blog is attracting.  Anyways, if you are looking for me, you might find me at http://blog.secondlife.com, and thanks to everyone who came out of the way to read my thoughts. 

ben

July 14, 2006

A Pattern of Ugly

Robyn Miller, who co-designed the game Myst and several of it's children wrote a couple of posts about Second Life a few months ago.   Those posts penetrated the Linden mindshare, but the topics were nothing we haven't talked about quite a bit already.  (In fact, when I started at LL, A Pattern Language was recommended reading, along with Jane Jacobs' The Death and Life of Great American Cities.)

Today, one of our fair residents passed along a link to Ze Frank's "The Show" - a podcast I knew about but hadn't gotten a chance to peruse as it deserves.  Today's episode reminded me of the discussions of design and aesthetics in Second Life.  You might have seen some press lately where SL is called a "3D MySpace" - well Ze Frank is hosting a contest to create the ugliest MySpace page.  While he does this to mock MySpace, he is also celebrating the freedom it gives to make an ugly page. 

Watch It.

So why did Linden Lab so thoroughly ignore the centuries of Urban Planning and Architectural wisdom that Christopher Alexander had crammed into his patterns, and condemned the world to become "an endless trash heap of a city?"

Continue reading "A Pattern of Ugly" »

May 31, 2006

Worth Looking at:

75% of SL residents created something form scratch in the last 7 days.
Question: Do creative people become SL residents or do SL residents become creative people?    -Henrik Linden


http://slcreativity.org/blog/

May 30, 2006

And A Young Linden Came a Calling, Tra La La La La

So, we have the option of getting buisness cards with our avatars on them at the Lab, which sounded pretty cool to me.  I'm not about to let some designer put his gubby paws all over my beautiful Ben Linden self (you know who you are!)  So I took some time this evening to put together a few proofs of possible designs. They all turned out so awesome, I can't decide which one I want, so I leave the decision up to YOU the reader!  Take a look, and vote on which one you think I should get in the comments:

Continue reading "And A Young Linden Came a Calling, Tra La La La La" »

May 26, 2006

Too many metaphors for a good title

Knock Knock.

Who's there?

Continue reading "Too many metaphors for a good title" »

May 23, 2006

Eggy Lippmann showed me my entry in the SL History Wiki today, and reminded me that yes, I do have a blog!  Good thing he did too, because my head is near bursting with topical thoughts, and blogging is almost as good as trepanning when it comes to relieving mental pressure.

First up: 1.10!   I'm excited about this, not just for the flexable objects and hardware lighting, but because it is the first version that includes "real" code that I wrote!  So if anything goes wrong, it could be my fault, but it's unlikely.  Mostly I've been learning by making minor UI tweaks that will hopefully make life easier for people.  So while your new tentacle isn't my fault, the classified ads look nicer, and don't show so much information that you don't need and can't change.  I'm having fun with it, and hopefully my loyal readers will have some ideas of those really dumb, but easy to fix UI problems.  That is, I'm not at the point where I can change functionality, but I can make certain functionality easier or more understandable.

You should also add Vernor Vinge's new book "Rainbows End" to your reading list.  Vinge wrote a novella back in the day that beat Willy Gibson to virtual worlds called "True Names" which is required reading for any kind of heads in the clouds thinking about these spaces.  Rainbows End is better, and I think it will be as good at predicting the future 30 years from now.  Vinge, who seems to be a SL fanboi, sees the virtual and real worlds meshing to the point that they are the same place.  Not a mirrorworld, but a million universes built by users, presented by augmenting reality.  Very neat stuff.

And I as I just read a comment directed to me that blew whatever else I was going to write in this post out of my head, but it looks like I will be writing more soon, so until then!

April 18, 2006

They made too many "e"s

I'm heading down to Make Magazine's Maker Faire for Linden Lab this weekend.  It should be fun.  I'll be there with a few other Lindens - Doug, Brent, and Red to start with, demoing Second Life. 

If you are in or around San Mateo, come stop by and say hi!

April 01, 2006

The new hotness

and this one is for the gentlemen.

March 24, 2006

The Amazing Benlinden-man!

(This is a post that I have been thinking about for months, it's a bit introspective though, so if you don't care about me, and just want to see thoughts about LL and SL and, skip below the break, but don't expect me to call up and sing you happy birthday next week.)

I should have read more superhero comics as a kid.  Those things were chock full of advice on how to manage dual identities.  Unfortunately, at that age I was encouraged to read books without pictures (and play games outside instead of on a Nintendo as a matter of fact), and never had the chance to learn the lessons presented by the various brightly uniformed heroes and heroines.

Now that I am old and wise, and get to choose my own reading material, I am drawn by the gravity-like force of my own geekyness to the comic book store.   I am not a collector, and I can't stand having to start reading a story from the middle, so I tend towards the graphic novels and collections.  My misspent youth gives me very little in the way of navigating what is good, but luckily, I have plenty of friends who can point me in the right direction. 

I tend to shy away from the standard superhero story – they have their merits, but I distrust a universe so cleanly cut into good and evil.  I like the darker stuff that started seeping into comics in the  80's – where the reader is confronted with the possibility that the hero isn't so good, and the bad guy might not be so bad.  Comics where the line between freedom fighter and terrorist is blurred.  Stories where heroes become human, and normal humans might get to be heroes.

I have a confession to make.  I have a mild mannered alter ego.  Except he might not be so mild mannered. That's kinda the problem.  I' don't want to tell you who he is – some of you might know, or think you know – I'd like to keep the alternate in my ego.

Why do I have an alt?  Well, originally, Ben was the alt.   I was immersed in the community before I was ever offered a job at Linden Lab, and it was a time in my life when the escapist nature of the virtual world was very attractive.  I made friends, and I created a space in this world that was a kind of home.  When I was offered the liaison position, no one knew exactly what it entailed.  At that point, the $L was worthless, but the world was so small, it was easy to be famous.  I requested that my alt name become my linden name, ala Torley, or at least “Benjamin” which I enjoy more than “Ben.”  That didn't happen though (and at the time, I was so awestruck by the company I would be working for, I didn't argue.)

Inadvertently, I now had a second identity (third, if you count the real world, but that is soooo 4 years ago).  At first, I was free with revealing who I was, after all, I was even more famous than before!  Soon enough, I found that it meant that the second life I had cultivated to that point was suffering – I couldn't just log in to pursue my own projects, or just socialize – I was always working.  I don't think it was a conscious decision to stop telling people who I was at first – I just  wanted to keep my freedom to “play.”   

This created a few tensions.  First, some people knew who my alt was, but I didn't want them to pass on the knowledge.  Second, there were some people who I formed friendships with who I did want to know.  These tensions exist to this day, and occasionally it flares up –  if I “out” myself to someone, it means that I have decided to trust them, and if I am outed by someone else, I feel my trust is betrayed.  There are a few solutions to this.  First, I can remove an identity.  I can end my alt, or I suppose, end my linden.  I don't want to do that – I have invested too much in both identities.

The second one is transparency – I can tell you who I am, and make it public.  This is something I have wrestled with for a few years now.  Even as I write this, I flip back and forth between thinking it would be a good idea to tell everyone and thinking it would be a bad idea to tell everyone.  The benefit, of course, is that it relieves those tensions, the cost is that it makes my it harder to lead a normal second life.  Of course, this is only my personal level – Ben Linden is a public figure, and as such, I need to consider the costs and benefits to both my Company, and my Customers. 

Continue reading "The Amazing Benlinden-man!" »

March 15, 2006

Free Script!

Some folks have asked for a basic camera script, after seeing the movie I made for the release notes page.  Here is a simple "camera override" script that you can tweak a bit.  Toss it into a attachment, and put it on.  Sorry for the lack of comments, but it should be pretty understandable.


Download Camera_overide.lsl